The early game stage usually determines whether we play it on,or do we have enough “tutorial” to set itself on a project and never cross him not to return. World of Warcraft and Black Desert in this plan use a completely different approach, but the results are similar ,after the initial quest to find out what’s next. In WoW, it works well, we are on a small patch, perform the first mission, then learn the basics, kill the desired character, we send it to the big city and start our main adventure. Involvement in the events developing before our eyes, you can not tear yourself away from the game. And the fact that all this is done and not very difficult, and not very easy, but it still allows you to get comfortable with the game for a few minutes . At BD, we find ourselves in the middle of the city and begin slowly to perform different tasks at the we have to train the basics of the game system, and then introduces us to the nuances of combat, and then we go out of town to destroy and kill. This is followed by our more intimate acquaintance with the Spirit (about this – below), and finally, after half an hour of running around, you know that get involved. Open new horizons interesting locations , the story line is very interest in the form “what will happen next?” And although objectively at the initial stage of WoW built with interesting story point of view, a more active combat system like many BD much stronger than leisurely fighting in the first levels of WoW. The game world is similar to World of Warcraft’s just as old as the world itself by the standards and by the standards of the gaming universe. In fact, when you start playing WoW, immediately there is a lack of knowledge on it all those who first encounters with him. Around some references, the references of past events, a lot of talk on this subject.You will Immediately understand all the intricacies when first confronted with this universe, it is extremely difficult, but those who have passed the game, read a bunch of books and comic books ,all these people feel like at home here. Black Desert also understands that the project of a world little known player so from the beginning to treat us as if we do not know and do not understand anything. Led by the hand, show a new race, tell something … Anyway, this is the “ENT” in the Black Desert it is served very deep and dosed him, especially when compared to WoW, called the language does not turn. In this case both world’s seem alive and in one piece. Their inhabitants hurry about their business on the streets wandering passers and outside the cities can meet travelers and to witness the random events. But the epic tasks with dozens of branches that have led you through half of the game world, and told a great story in which you will witness the events of the past and the future, will be able to see the changes of the world and themselves become a catalyst for the events, from the Black Desert is not worth waiting, this patrimony WoW. And if you want to see a scene in front of each quest and go somewhere where you will see a peaceful creatures roaming and then cut them all in the hope of getting some valuable object,this type of adventure is missing in Black Desert Online.
It is no secret that in WoW you can spool the maximum level at the quests and yhis will never be in the game group. And most of the game manual recommends exactly what to do,go on assignments in World of Warcraft is very informative, interesting and at the same time also the most effective. The last couple of years of running the job and do not require, as a rule, made in such a way that they need to take practically the same place where they are executed. Desert Black content is sufficient for one player does not provide. Initially, while the storyline is just beginning and you take the first job in the village, execute them, to communicate with the Black Ghost and run for him on assignments, everything is seen almost in pink. But the higher the level of the player, the more clearly manifested, you must first look for a normal group, to effectively take the job and not to hinder the growth process itself in levels. After a moment as that comes closer to the 30-m level, it is absolutely clear that the solo player has nothing to do. Do you want the good stuff, the best materials for crafting the most interesting adventures and kill monsters? Find yourself a group, and not some random and constant “Random-party” and go into the battle only with them. Otherwise, in the Black Desert you can earn unless a nervous breakdown, but not a pair of sparkling epic. The PvE-system and monsters I would immediately point out one important point, which radically distinguishes the PvE-system in Black Desert and the World of Warcraft. The fact that the BD … absolutely has no Instanced locations. The entire game world is black desert, available immediately, so the possibilities with his group to go into some cozy cave and pofarmit mobs, cut off from the entire server boot screen, it will not work. Dungeons and secret locations, which will sneak a few hours and eventually discovered there some particularly difficult boss with valuable loot. Moreover, during the battle with the enemy you can always come back here as another group of players and make the most natural massacre to himself “take” his boss and leave our group without loot in the form of corpses. Monsters in both games are both neutral and aggressive, and in addition you can find elite opponents and even bosses in WoW, and BD. But BD quest bosses appear only for solo players or groups and other players will not be able to attack them, to prevent you from completing quests.
Targets and their features
Apart from the standard for the genre system, when we take the job, run for its implementation in the next location, there kill ten gerbils, you will need to loot and hurry back to the BD even has an interesting mechanic ,the Black Spirit. This is a special “character “which is always together with our hero. He gives out quests, he whispers to us the names of mobs to kill, he even develops depending on the dialed contact levels. And the fun of clouds with glowing eyes turns into a rather unpleasant, if not evil creature. But this character is leading us down the game’s storyline and he also provides us with the initial equipment, as well as give us at the disposal of the first mount. This point is very important because in BD we have to run a lot. Although the system is used here and quest hubs, similar to the same in WoW, when you take jobs and do them around the city itself, but the characters do not move very fast and often you has to run on a fairly long distances, so that the mount can not do without . it is one of the already familiar mechanics, which marks on the game map, where we need to go for the job and displays over mobs via inscriptions, who was in the crowd you have to beat to perform a task, in BD also added a kind of compass. You press a special button and you will appear the arrow near the character that will lead to the desired location. And in the game world it will also display a pillar of light that will show to whom it should go. And with the NPC, to which you want to come, too, do not get confused – instead of exclamation marks over their heads every significant character displays icons that prompt, does he or reference, for instance, is simply a merchant. These images over a few NPC’s head, so you always see who it is and has to offer.The Outfit At the time of the closed beta at the Black Desert, there are some shortcomings in terms of diversity of equipment. Of course, here it is necessary to take into account that it is a feature of many Korean games where they use the “coolness” things to measure it “sharpening”, not only by the level and appearance. What can I say about the current World of Warcraft, which is a system of random generation of useful ” itemization “literally clog your inventory from the earliest levels of all sorts of objects varying degrees of rarity and the most unusual properties? Although items in BD are still a question (since the final build of the game, we certainly have not seen) – the number of items will be grow from build to build, and for each new weapon or armor is looking better. Yes, with a variety of looks with this approach to the subjects it may have some problems for people who love to flaunt every day in different things, but this system makes the significance of each item received. Because taking the rare weapons and level it to a high level, you feel the value of this thing much stronger than getting exactly the same ax, as well as tens of thousands of players from your server. Features Black Desert Of those not directly related to PvP aspects that are simply not in the World of Warcraft, you can also highlight a complex system resources BD, which includes a number of special assignments, hiring NPC to collect minerals,it is very complex and diverse system of production (rather than the usual click on the menu), and based on these nuances mechanics.
It is only a small superficial part of what distinguishes the Black Desert and the World of Warcraft. But, as you know, a direct comparison between these projects simply do not survive. They are designed for completely different audiences, and if WoW PvE fan takes a turn and they make a fall, offering endless adventure and wealth in the history of the game world, the Black Desert instead lures as battles with monsters and other players, and encourage the study of slow and reading manuscripts, and clashes and to ensure a comfortable existence. In fact, here lies the most important nuance – BD encourages not only the study of the game world for the sake of research, as leveling. All PvE it is arranged so that at the same time and take the player and level it quickly, making it possible to begin to engage in a certain production activities, or to plunge into PvP. Those gamers who are used to crawl on all fours on each corner of the game world and win back the role the party, creating additional stories within the game world, in BD can up to a point just feel uncomfortable at first, because the game itself adjusts gamer forward to high levels. And then, after that “abroad”, where a single content will start to naturally give a way to the group, fans of PvE-only adventure and epic stories from the developers so do not find something to do. Because from that moment they begin to create stories have the players themselves, arranging attacks “in the garden” of his enemies and collecting the first siege castles. There is no place for scripted battles with the bosses so studying the behavior of the bosses in different phases – with the other players will have to fight to the death, and not to learn another piece of history, but for the money, territories or ambitions.