It’s that time of year again. Halloween.The leaves are starting to turn. The crisp fall air has begun to nip at our flesh like an undead kitten. Homes around the neighborhood are strung up with fake cobwebs, and are guarded by inflatable bad guys (with presumably low HP). It’s a time when we gather around and place pumpkins in every crevice, stock up on pounds of cheap candy, and proclaim on Facebook how good a costume we could have made if we “only had the time”. It’s a celebration that has certainly gotten lost in it’s roots, yet here we are. In the frightening spirit of the occasion, developers of some of our favorite digital worlds have drawn up adventures so that even our avatars can enjoy the old Hallows Eve festivities.
Black Desert Online
Black Desert Online has an exciting package in store for players called Halloween in Wonderland. Upon jumping into a server, you will notice that the towns of Heidel, Valencia, Calpheon, and Velia have all gotten a scary facelift. The moon is blood-red, and all the streets are lit with Jack-O-Lanterns. You will have access to a special mission, in which the White Witch tasks you to take down the Black Witch. Rewards for this week include themed outfits, like the stunning Angelic Queen and Demonic Queen outfits. You can even score a skeletal outfit that turns your horse into a demonic mount!
Guild Wars 2
Longtime Guild Wars 2 players know they’ll have access to all sorts of goodies at the end of October. Their yearly tradition is the Return of the Mad King Thorn. On October 18th, you’ll notice some outposts are decked out in ghoulish Halloween flair, and that word is spreading about the arrival of the Mad King. Then, on October 31st (07:01 UTC), the Mad King will appear in the glowing circle. If you so choose to enter the ring, your battle with him will be a tough one. He is guarded by Necromancers made out of candy corn. Yuck! Only the most disciplined warriors will be able to to keep their lunch down as they fight these ugly beasts and make it to the boss finale. The battle ends with a simon-says type minigame where you must repeat the commands shouted to you. Every time you properly copy a command, you’ll win a Trick-or-Treat Bag, which can contain various sweets or even a Vial of Absinthe! Talk about a wallop of a package for just Halloween, eh?
Star Wars: The Old Republic
SWTOR fans will be treated to a scary event from October 17th through the 24th. Recommended for levels 25 and up, players are tasked with responding to an emergency alert from Alderann and combat the spreading waves of the Rakhghoul plague. The organization recruiting you, by the way, is T.H.O.R.N.
“Coincidence? Bwahahaahaha…. probably”
The event will have a fair amount of exclusive gear you can earn. You can acquire a new Alliance Contact, two rare mounts, two armor sets, ferocious Rakghoul pets, and more!
It’s a great time to be a new Runescape player and the good folks over at Jagex have a wonderful assortment of events for players new and old. The main event, called the Dimension of the Damned, pits you and your group against waves upon waves of the undead. Luckily for you, you battle as the maxed out version of your account. Killing zombies will earn you points. On October 28th, the fighters with the most points will go through one last round of zombie-survival. The winner is promised “great riches and glory”. I am making an account right now. The Halloween update will also offer lots of great storytelling. New ghost-NPCs will send you on new missions; some that were scripted based on fan submissions, and some written by the dev team.
One thing for certain, there’s no way you can say you had nothing to do this frightful Hallow’s Eve 2017. Happy Halloween!
This week we put together a special exclusive primer detailing some of the big stories that took place in Q3 2017 in online gaming. It’s been a year of big franchises becoming free-to-play, and gamers being sold prizes in digital crates. The industry has made a heavy pivot yet again, and gaming is good.
Guild Wars 2 News
The sweet folks over at ArenaNet have come up with a way to make our MMO lives much simpler. With a new update that rolled out in September, players can now buy waypoints for cash. You can pay 2000 gems for ALL the waypoints in the five regions of the main game (will not include Heart Of Thorns or Path of Fire locations) and 600 gems for one region. For those wondering what the exchange rate is, 2000 gems works out to about $25 USD, and 600 gems runs you about $8. It’s a price that you will certainly feel in your pocketbook. Just make sure you really hate auto-walking before you confirm the transaction.
The expansion, Path of Fire, has been out since September 22nd and has been met with moderate acclaim. It feels rushed in some areas, like the story. But it makes up for that in other areas, like with the beautiful catalog of mounts that’ve been added, a revamped loot system, and new elite specialization options. Suffice it to say, the hardcore base is satisfied.
If you’re the one person still taking on Oryx and his Taken Army in Destiny 1 on Xbox One, there is a special prize waiting for you.
A player recently discovered that he was able to access content that was originally only available for Playstation 3 and 4 users. Someone at Bungie must have thought it was time for their Xbox fanbase to collect their due. This update was not announced in any patch notes from the developers. Hopefully this doesn’t in in a lawsuit, because players gained access to a fair amount of fresh content.
The package includes:
One co-op Strike mission named “Echo Chamber”
“The Vex have laid siege to time itself. Attempting to unravel your once-decisive victory against Sekrion, the Vex are constructing a time bridge to call the Nexus Mind from the past in order to execute a terrible future.”
With up to 2 other players, you can attempt to hold off a Vex onslaught while also disabling the bridges machinery to prevent the return of Sekrion.
One new multiplayer map compatible with any mode named “SECTOR 618”
A map that, I can personally attest, will leave you with ptsd. With narrow corridors connected by only two exposed bridges. There are tons of sniping points, you will constantly be on your toes fighting in these yards.That is…if anyone is still there. *Sigh* Thankfully you have all this “exclusive” gear [that you’ve probably outleveled] to take into the fray.
Three new gear sets and one adorable-ass rifle
Each class gets a full armor set that they can complete, which gives a bonus specific to that class. They look pretty good, but if you’ve been playing Destiny 1 this whole time… you have WAY cooler stuff than this already. One thing you may not have though…
Is the Jade Rabbit. It’s a long range 13-shot rifle…with a bunny on it.
“The moon-dwelling Jade Rabbit of yore is made manifest in this adorably deadly exotic scout rifle. Sporting a 13-shot magazine and a sniper-like scope, the Jade Rabbit is a lethal combination of kinetic power and long-range accuracy.”
It may not be much, but it is a respectful gesture to the Xbox loyalists. As well all know the Xbox-loyal been through a lot the past couple of years.
Elders Scrolls Online
ESO tecently hit 10 million unique players! They are honoring the achievement with the campaign hashtag, #10millionstories, where you can email in your tales of combat and adventure and they will share them on social media as well as ElderScrollsOnline.com
A week ago, they showcased their new zone, Sotha Sil’s steampunk lair “filled with mysterious automatons, fantastic sights, and hidden dangers.”
Be sure to check back with the latest in MMO news on Attack Gaming.
It’s a good thing MMO’s have Halloween events in them. Because otherwise, we probably wouldn’t know it’s happening until it’s wayy too late to get candy and a costume.
I am still recovering from having my emotions toyed with by Hearthstone this week. Ben Brode and his team have launched an onslaught of troll-y antics in The Tavern. Upon logging in on Wednesday, I was awarded two free packs from the Whispers Of The Old Gods expansion, which I was surprisingly very happy about. When I went to open them, some Hearthstone demon character floated directly over my packs, preventing me from clicking them. He lingers there for a while as you slowly realize….. this is Halloween related. The packs disappear. “That motherf****k”, I mumbled to myself. Then, after a few rounds of my latest concoction – a hunter deck with ALL SPELLS except for two legendary minions, Barnes and Y’Shaarj – I realize my confiscated packs are now back for my opening pleasure. I cracked open a Black of C’Thun, which is a card I’ve never had and always wanted. It’s the one card that can jack up your C’thun to RIDICULOUS size. Thanks Blizzard!
Say hello to my gigantic friend
Now to make sure that wasn’t all just a fever dream, I went online to verify that this all is happening. Indeed it is. Next week, everyone gets a free Knights Of The Frozen Throne pack! There is also a new Hero skin that you unlock if you visit any tournaments! Too bad going to a tournament can be very lame. Sorry. I’ve honestly really tried it. All I’ll say is this. Please stop bringing your infant children to the Hearthstone meetup. When was the last time anyone in their 20’s seriously had real fun around a baby? The scientific name for infants should be Goodtime-us Ruin-us. In any case….
As I’m verifying the story, I see an announcement for a Hearthstone Cookbook. Wha? A Hearthstone cookbook? I can barely think of any food in Hearthstone. I mean… there’s funnel cakes. There’s beer, but not really….
So I dug around to see if this is really going to be a book…. and it….sort of seems to be the case. Apparently a year ago, Blizzard Entertainment commissioned a cookbook based on the world of World Of Warcraft. They hired Chelsea Monroe-Cassel, who had previously done the Game Of Thrones Companion Cookbook. Suffice it to say, her work looks stellar in the Warcraft Book. But there is something very odd about the sample photos from the alleged Hearthstone cookbook.
It’s so odd because each recipe they show seems fraudulent in different ways.
For instance, the first one I saw was for something called “Blood Of The Ancient One” (clearly an old gods reference). And it shows your standard recipe for a Bloody Mary, except for one modification. The usual one tablespoon of wasabi paste has been replaced with one teaspoon of wasabi paste. So the Hearthstone Bloody Mary is actually weaker than a Standard Bloody Mary? Is this more of an adjustment for how powerful wasabi pastes can be? Was that correction not even done by the author of this recipe? It begs so many questions.
Here’s a photo of the “finished product”. There’s no explanation for where the tentacles will come from, unfortunately. How great would it be to have a bloody mary grow calamari for you? Now that’s a dish!
The other oddity was a recipe for meat-stuffed pastries. I can’t imagine making something this nice for people that go to a Fireside Gathering. The very idea of that couple that brought their infant eating all my meat puffs is making my blood boil. The details here show how to make “Polymorph Puffs”. But here it seems they took a recipe for something else and simply crossed out the word “beef” and wrote in “sausage”.
You’d think the cash cow that is Hearthstone could shell out the extra dough for a book that doesn’t have text written over by hand. This is what leads me to believe that this is a joke. The only evidence that I found that indicates this book is indeed real, is a press release from Gamespot.com, and an official book listing on Amazon here.
The world is ablaze with hype after Sony’s latest conference at Paris Games Week 2017. The higher ups at Playstation succeeded in making our mouths water with anticipation. We go behind the scenes to bring you coverage for this exclusive event. The two and a half hour presentation showed off gorgeous single player games, VR games, and yes….lots of MMO news as well! Be sure to look out for our in-depth coverage of a VR MMO League Of War!
The Monster Hunter Series finally puts on some big boy/girl pants with it’s latest upcoming iteration, Monster Hunter: World (slated for release on January 26th, 2018). After seven years of being a Nintendo-exclusive (at least, in the United States) IPO, the series will at last come to the PS4, XBONE, and PC platforms. If you’ve ever played Monster Hunter, you’ll know it’s an acquired taste. You take your time tracking down huge creatures in the wild, then engage in long battles as you slowly wear down your target. It’s a franchise that has been known to give players tons of cool gear and options, but oftentimes at the expense of losing players with this complexity. It’s a formula that has been a huge success in Japan, but has only attained niche popularity in the United States. As someone that has tried it, I will say that it is dense. This might be the high fructose corn syrup talking but let’s face it; there are some days you just can’t read another paragraph explaining a game mechanic. Be warned, though. Mashing through a Monster Hunter tutorial will cost you dearly.
Monster Hunter: World has a special open beta event for Playstation Plus members from December 9th-12th (be sure to check back here for coverage). It’ll give the developers over at Capcom a chance to tighten the netcode and make any balance tweaks that may be necessary. Another big announcement was the exclusive content Playstation 4 players will be getting with their copy. PS+ members will be able to hunt down giant beasts as someone very experienced in that field, Aloy from Horizon Zero Dawn. To me, it’s more of a symbolically cool DLC than it is a “wow I want to play that” DLC. But to me, it’s one of the cool parts of gaming; a really fleshed out character making an out-of-nowhere appearance in a series that, in a lot of ways, is mainly for Japan. This cameo is bordering on “Spiderman in Tony Hawk Pro Skater 2” territory; perhaps even “Solid Snake in Super Smash Bros. Brawl”.
“No metal on the exterior, huh? Easiest…. Gig… Ever” ~ Aloy in Monster Hunter World
The conference also had an announcement for the first expansion of Destiny 2. If you’re like most people who devoted all of September 2017 to it, you beat the single player, played the multiplayer for a while, got some nice gear [maybe even a new ship], and then called it quits. I remember right after beating the main story and not playing for awhile, I got this email from Bungie saying “Please come back! There’s more to do!!!”. I had to reply and be all “Sorry Bungie. It’s time we said goodbye.” My rationale was that the only thing left for me to do in Destiny 2 is try to ascend to the highest ranks of the ladder, but that is just not my jam. But there’s a new DLC announced. The crowd hushes as the trailer starts.
This outfit just screams “you don’t even know, bro”
An massive army assembling on Mercury intent on “reshaping the universe in their image” (perhaps they should “chill out” to some Willie Nelson). The expansion is revolved around a legendary Guardian, Osiris; a once great ally that was outcast for his beliefs. He has gorgeous armor that I can only hope is attainable. The trailer shows him in some heavy action mowing down baddies very capably. It was a quality display filled with hype that left the room curious about the new ally and optimistic for a promising continuation of the story. Ultimately this all amounts to 10 or so co-op missions and a couple of maps. So at a price point of $34.99, you do get enough bang for your buck. The expansion is due to release on December 5th.
While we’re primarily supported by a mixture of Patreon, Twitch subscriptions and Amazon referrals these days, site sponsors go a long way in making up for the funding shortfalls of our Patreon never reaching its goal. To show our appreciation, we are now publishing these posts thanking our sponsors each week- Both to give them a little extra visibility and hopefully to get readers who love TouchArcade to give their games a look to similarly support their efforts in allowing us to continue to provide everyone with awesome third party mobile games editorial which the App Store ecosystem badly needs.
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PUBG is taking over everything, and Wizard Games sponsored the podcast this week for Guns Royale [Free] which is the closest thing we’ve seen to PUBG so far on the App Store. Minecraft-y graphics combined with a core game mode that’s absolutely red hot right now is a total winning combination. Be sure to check out Guns Royale.
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McPeppergames is running ads with us for Color Fence [Free] which is their newly released color fencing puzzle game. It’s totally free to play and has a bunch of different color themes you can unlock while solving puzzles. Check out the trailer above to see the game in action.
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A new entry in our sidebar rotation is from Bitty Blip for Connectron [Free]. It’s a reflex-based retro-inspired arcade game of touching shapes and dragging lines to prevent orbs from exploding. There’s 21 levels in all with 10 geoshapes that must be completed on each, loads of in-game items, leaderboards, and tons more. Best of all, it’s free.
For developers out there, give Appodeal a look. They’ve been running ads in our sidebar for a really long time now, and what they provide is a platform for intelligently serving ads using one SDK which connects to over 35 different ad networks. While I’ve never used it myself, I’ve heard horror stories from developers on what a nightmare it can be juggling all the different ad networks to display ads in game. Appodeal simplifies all that, giving you more time to work on your game instead of figuring out how to implement one more ad network. Additionally, their service is totally free to use.
Ketchapp is practically a household name now, but even if you haven’t heard of Ketchapp specifically, chances are you have a few of their games on your phone. Their most recent title is Hop [Free], but Ballz [Free] and Fidget Spinner [Free] have both been glued to the top of the charts for what feels like forever. Ketchapp has been running ads in our sidebar for a super long time now, and we appreciate their continued support.
Thanks a ton to our sponsors this week, as well as all of our community members who continue to support us. Combined, you all allow us to keep doing what we’re doing. If there’s any developers, publishers, or folks from third party services that might appeal to iOS developers who are curious about sponsorship opportunities here at TouchArcade, reach out to our ad sales manager, Marianne, at [email protected] We have a lot of different options which can fit any budget.
We kick off this week’s show with some absurd stories of dealing with people in cell phone stores before shifting gears to some of the biggest recent news stories in the world of iOS gaming. We actually recorded this yesterday, so we weren’t able to talk about our iPhone X preorder experiences but we had a 50% success rate with Jared getting his in a few weeks. As far as games are concerned, the ones we hit on this week were Animal Crossing Pocket Camp [AU Soft Launch], ICEY [$2.99], FROST [$4.99], Blocky Farm [Free], and Squashy Bug [Free].
Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to [email protected] We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!
As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be sure you’re logged in to see the latest content. For everyone else who is curious, you can check out our public patreon posts to see older episodes of the video podcast. If you like what you see, consider becoming a TouchArcade Patreon backer.
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A freed Canadian hostage said his captors killed his baby daughter and raped his wife during the five years his family were held against their will in Afghanistan.
Joshua Boyle told reporters about his horrific ordeal after landing in Canada late on Friday with his wife, Caitlan Coleman, and three young children.
British tourist dies after falling 30ft from Indian temple 'while taking a selfie'
They were rescued on Wednesday, five years after they had been abducted by the Taliban-linked extremist Haqqani network while on a backpacking trip in Afghanistan.
Ms Coleman was pregnant at the time and had four children in captivity.
The birth of the fourth child was not known until the family arrived home.
‘The stupidity and evil of the Haqqani network’s kidnapping of a pilgrim and his heavily pregnant wife engaged in helping ordinary villagers in Taliban-controlled regions of Afghanistan was eclipsed only by the stupidity and evil of authorising the murder of my infant daughter,’ Mr Boyle said.
Mr Boyle said his wife was raped by a guard who was assisted by his superiors. He then asked for the Afghan government to bring them to justice.
Enormous 15ft great white shark filmed attacking fishing boat
‘God willing, this litany of stupidity will be the epitaph of the Haqqani network,’ he said.
He said he was helping villagers living deep inside Taliban-controlled Afghanistan where no aid worker or government official has managed to penetrate.
On the plane from London, Mr Boyle provided a written statement to The Associated Press saying his family has ‘unparalleled resilience and determination’.
Ms Coleman, who is from Stewartstown, Pennsylvania, sat in the aisle of the business-class cabin wearing a tan-coloured headscarf.
She nodded wordlessly when she confirmed her identity to a reporter on board the flight. In the two seats next to her were her two elder children.
European leaders condemn Donald Trump's threats to Iran
In the seat beyond that was Mr Boyle, with their youngest child in his lap. US State Department officials were on the plane with them.
The handwritten statement that Mr Boyle gave the AP expressed disagreement with US foreign policy.
‘God has given me and my family unparalleled resilience and determination, and to allow that to stagnate, to pursue personal pleasure or comfort while there is still deliberate and organised injustice in the world would be a betrayal of all I believe, and tantamount to sacrilege,’ he wrote.
He nodded to one of the State Department officials and said: ‘Their interests are not my interests.’
He added that one of his children is in poor health and had to be force-fed by their Pakistani rescuers.
Iran ignores Donald Trump and says it will double efforts to build weapons
‘It will be of incredible importance to my family that we are able to build a secure sanctuary for our three surviving children to call a home,’ he said in his later statement at the airport.
‘To try to regain some portion of the childhood that they have lost.’
The Canadian government said in a statement that they will continue to support him and his family.
‘Today, we join the Boyle family in rejoicing over the long-awaited return to Canada of their loved ones,’ the Canadian government said.
Pakistan’s foreign ministry spokesman, Nafees Zakaria, said the Pakistani raid that led to the family’s rescue was based on a tip from US intelligence and shows that Pakistan will act against a ‘common enemy’ when Washington shares information.
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Anyway, let's position ourselves: We have arrived at Ramsgate, and they have explained to us where to craft. Then we went hunting and we learned how and what to gather.
But we still haven't learned something really basic. How to handle a sword?
The sword is actually the easiest weapon to master. It has good mobility but overall is way less punishable than the Gunhammer or the Axe. Even the Chainblades which have better mobility have a dodge with a delayed I-frame that makes them hard to learn sometimes.
But not the sword. With it most combos can be interrupted right after a hit, which turns it into the best weapon to learn the patterns of a new Behemoth. Personally, I prefer the keyboard and mouse to play, so I'll use them as a reference to explain the distinct combos and advance techniques the sword offers:
These are the basic movements, I also included the general movements and actions down here:
Now, you may think "You just posted the entire moveset, why bother working right?" You are wrong my friend: being knowledgeable doesn't mean you are wise.
(I'll also add a gif for each movement as soon as I'm able.)
That's why I'd like to point out when and why you would use them:
Quad Cross. Your main safe damage. Is fast and easy to interrupt with a dodge after every combo step. It also replenishes your special bar, which is something I'll explain later.
Triple Elements. A nice combo which combines the first three hits of the previous one with two elemental attacks. Everytime you start a Quad Cross you'll be able to choose this one if the opening presents itself.
Repeating Elements. Two elemental hits plus an infinite amount of physical ones only limited by your stamina. They do not deal much damage, yet they do replenish your special meter real fast. Use with caution though, as you may not have any stamina left and be punished for it.
Rising Elements. Pure elemental three hit combo attack. Your highest damage combo yet not as safe as Quad Cross, since after every hit there is a little delay before you are able to roll away. Use with caution.
Special Meter. Five blocks of energy fill as you hit a Behemoth with a physical attack. Hence why Repeating Elements is so good to do so. Any block not completely filled will decay if not actively engaging combat.
Elemental Blast/Overdrive. Your special movement. Really good to flinch if a Behemoth's body part is about to break. Moreover, it has a trick: If you use it with one block only, it will release an elemental blast (which differs depending on the Behemoth hunted to create the weapon), however if you do so with five blocks, you'll also receive an attack speed bonus plus elemental damage on every hit. I should mention this movement can be used at the end of a combo in order to maximize damage, effectively erasing any delay between them.
Now, I did mention something about advance techniques right? with that I meant some movements not present in the image.Nor in any tutorial I've seen.
Unsheathe attack (Right click). It adds an extra hit to Quad Cross and Triple Elements. Great when having to pull out of the danger zone then going back. This way you don't spend any extra stamina running either.
Rolling attack (Right or left click). After any dodge, you can start any of the combos above with a common overhead descending vertical slash. Great to close gaps and not lose momentum.
Persisting Overdrive. This one is tricky and sometimes not easy to pull off, as the most efficient way to use does not always present itself. For starters, I don't know if its intended… but when in overdrive state, as your final block starts depleting, you can start any combo and conserve the attack speed bonus even when the bar is empty (Elemental attack visuals also persist, yet I don't know if the damage does too). Its especially useful with Repeating Elements, as if the right conditions are met, you could go back to three/four bars in one swoop.
And that's it for today's guide! I hope you found it useful!
Finally, If you enjoyed the read and would like to know more about my work please don't hesitate in following my twitter: @DezartVanheart.
The Ship of Heroes team has delivered yet another milestone, and yours truly had the chance to be right in the middle of it. Their first round of the alpha testing of the Ship of Heroes Character Creation Tool has completed, and screenshots of actual player created characters have been revealed. Including some of one of my own!
“We opened up the CCT to a diverse group of supporters, and let them create original characters, using the three finished character models that we have in the game,” said Casey McGeever, CEO of Heroic Games. “We’ve received over three hundred distinct suggestions, bug reports, and insights from this Alpha test – feedback we are happy to fold into our development schedule as we continue to push forward the efficient development of an outstanding, fun to play game.”
They released a preliminary beta testing report earlier today, and by all accounts, the testing went well. There were no reported technical issues, and I can personally confirm that I had no troubles with the creator at all. I was able to download, install and jump into it to start my first character within 10-15 minutes of receiving the link. It was tested on a wide array of devices and computer buillds, and across several different operating systems – all without a hitch. Which means, can I have a drum roll here, the devs are confident that they are on track for the scheduled beta launch at the end of 2018.
So how was it?
I was initially blown away when I opened it up and took a look at all the facial sliders. It has sliders for just about everything on the face, even things as interesting as setting the overall basic facial shapes like how heart-shaped, square or round the placement of the features. You can control the curve of the lips, the shape of the folds around the eyes, and fine tune multiple different areas of the nose. You add in a squint, a slanted smile, bulbous noses and ears, protuding brows or create a more elegant classic look. There are over 300 morphs that can be applied to each character, which allows for some impressive variation. I happily spent several hours just playing around with all of them, and of course, seeing a bunch of the powers that I'd never seen before didn't hurt either! My beloved Darkness!!
So let's crack open the hood and look inside. The first screen that pops up is the character archetype screen, followed by powers. I didn't expect to see a selection of powers! But the selection was really interesting, and of course, a large segment of time was taken up as I read through every powerset.
Then you move into making the actual character's appearance. The face customization blew me away. I have seen a lot of comments about how the actual body needs more sliders, but aside from wanting to boost up my boob size, I was happy with what was there. Where I felt the creator is lacking are in the artistic additions. It is definitely shy on hairstyles and colors, eye colors, skin shades, and costume pieces. But at the same time, at this stage in the game's development, that's really to be expected. A rock solid foundation is what's needed at this point, the extra visuals can be added later – and the devs have already communicated their awareness of this and intention to add in more.
And to prove it, I will present some more shots of the first character I created.
Hats are brilliant. I primarily use them to disguise my massive fivehead, for instance, but hats can also bless their wearers with amazing powers. At least they can in A Hat in Time [official site], Gears for Breakfast’s crowdfunded N64-style collectathon platformer. Hats that blow stuff up, hats that let you gaze into other dimensions — is there anything they can’t do? A Hat in Time is out now.
In A Hat in Time, you’ll control Hat Kid, a wee spacefaring girl whose journey comes to an unplanned stop when her fuel gets scattered across a planet. Gathering up all of that fuel again will require some hat magic, of course, as well as a liberal dose of climbing, clambering and jumping around.
The quest for fuel will send Hat Kid through seven areas, each with their own neat hooks. On the Owl Express, for example, Hat Kid will need to interrogate her fellow passengers to solve a murder, much like a tiny Poirot in a top hat. In another area, she becomes a band marshall. And in another, she’ll need to sneak through a studio run by birds.
During the Kickstarter, Gear for Breakfast added a co-op stretch goal, which was surpassed, and in June last year announced that the game would launch with co-op. Unfortunately, it hasn’t. According to the developer, it will be added in a post-release update. It has launched with full modding support, however, which is a nice surprise.
Here’s what you’ll be able to mod:
-Full level editor
-Full script access
-Full Steam Workshop support
-Add a hat
-Add two hats
-Add a lot of hats
-Add new chapters
-Add new enemies
-Make a game inside a game
-Make a game inside a game, that is inside a game
So pretty much everything.
A Hat in Time was one of the first seven games in Humble’s publishing portfolio in February as it launched its plan to be more than just a shop. It’s available now from GOG, the Humble Store, and Steam for £22.99/€27.99/$29.99.