Blade & Soul Season Two Invitational Brackets – gamesread.com

The Season Two Invitational Brackets have been posted!

The brackets for the Season Two Invitational are revealed! The Invitational is a double-elimination tournament, which means that teams have to lose twice to exit the tournament.

Tournament Details

Each match will follow the new Mix’n’Match format. The 4-set Mix’n’Match format will be used for the regular play rounds; the semi-finals and finals will use the 7-set Mix’n’Match.

4-set Mix’n’Match summary:

Set

Set 1

Set 2

Set 3

Set 4

Match Type

1v1

1v1

3v3

1v1

Points

1

1

2

1

Conditions

Any team member can play this set

A different team member than in S1 must play this set

 

Any team member can play this set

Winners receive the points granted in the table. In the 4-set, the first team to reach 3 or more points wins the match.

7-set Mix’n’Match summary:

Set

S1

S2

S3

S4

S5

S6*

S7

Match Type

1v1

1v1

3v3

1v1

1v1

3v3

3v3

Points

1

1

2

1

1

2/3*

3

Conditions

Any team member can play this set

A different team member than in S1 must play

 

The final team member who hasn’t played a 1v1 match must play this set

Any team member can play this set

 

 

Winners receive the points granted in the table. The first team to reach 6 or more points wins the match.

For Set 6: If the teams are tied 3-3 when Set 6 is reached, Set 6 is worth 3 points and Set 7 is removed.

Nominations

Each team is required to nominate the teammates playing each of the 1v1 sets and their class, and the classes played for the 3v3 set.  For example:

Set

S1

S2

S3

S4

Match Type

1v1

1v1

3v3

1v1

Player

BusterBluth

CrazyCatLady

 

CrazyCatLady

Class

Assassin

Summoner

BusterBluth: Soul Fighter
CrazyCatLady: Summoner
TomPom: Warlock
 

Blade Dancer

 

Teams cannot have two or more of the same class in the 3v3 sets!

Schedule

The tournament will begin at 9:30AM BST on August 5. We’ll be livestreaming the semi-finals and finals, so make sure to tune into www.twitch.tv/bladeandsoul at 12pm (noon) BST/1pm CEST.

Want to make sure you’re not missing anything? We’ll be livetweeting the results of each match, so make sure to follow our Twitter channel @BnSEsports.

Blade & Soul World Championship – gamesread.com

World Championship will be held in Korea, September 20–29.

For the first time North America and Europe will be sending teams to the World Championship in South Korea, which will be held from September 20 to 29. The teams who place 1st and 2nd in the North American and European Regional Championships will move on the represent their region in the World Championship.

18 teams from 9 regions around the world; 3 South Korean, 3 Chinese, 2 Taiwanese, 2 Japanese, 2 North American, 2 European, 2 Russian, 1 Thai, and 1 Vietnamese will participate in this tournament. The total prize for the tournament is 180 million won (approximately $160,000 USD), and the 1st place team will receive 50 million won.

There will be three teams in the World Championship finals that have passed the Open Qualify (qualifying match), and Finals (quarterfinal, semi-final). Open Qualify and Finals will be held at the OGN e-Stadium in Seoul, South Korea. The location for the World Championship Final will be announced at a later date.

 

Blade & Soul players can purchase a ticket to watch the World Championship onsite. You can also watch the World Championship Live on the Blade & Soul Tournament Twitch channel, Cable TV OGN, and OGN Global Twitch channel.  

Midnight Club Remaster Leaked on Xbox Live Website – gamesread.com

Midnight Club Remaster Leaked on Xbox Live Website - gamesread.com

It looks like Rockstar may be working on bringing back the beloved cult classic Midnight Club series back- at least if eagle eyed Reddit user Derik2502 is to be believed. In an exhaustive Reddit post, he has gone ahead and posted evidence of Rockstar Game developers who were testing the remaster on their Social Club accounts, as well as profiles and screenshots off of Xbox Live.

You can see all the screenshots for yourself below, although most of the actual links are dead. However, ass assembled on Reddit, put together, the evidence seems to be rather conclusive. If so, then we can all probably expect a Midnight Club Remaster to be announced some time soon. And we can be assured it is definitely coming to the Xbox One, if nothing else.

Midnight Club launched in 2000 for PS2 and GBA; subsequent followups came to PC, PSP, PS3, Xbox, and Xbox 360, but the series has lain dormant for a while now. News of this remaster will doubtless be greeted with exultation by series fans.

PlayerUnknown’s Battlegrounds Developer On Microtransactions Debacle: Our Messaging Wasn’t Very Clear on gamesread

PlayerUnknown’s Battlegrounds Developer On Microtransactions Debacle: Our Messaging Wasn’t Very Clear on gamesread

Generally speaking, PlayerUnknown’s Battlegrounds has had a lot of goodwill generated ever since its release and its subsequent runaway success. However, a rare recent misstep occurred when the developers decided to announce the implementation of a cosmetic microtransactions based loot crates system. By which I mean there was an uproar at the announcement.

The issue here is that when the game first hit Early Access, creator Brendan Greene promised that there would be no cosmetic items for as long as the game didn’t hit it final release. That is obviously not the case anymore, which is what pisses players off so much.

In a new post, Greene decided to explain the rationale behind the decision. “While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community,” he wrote on Steam.

“I do understand your concerns about the system, but I feel testing for a sturdy economy on the Steam Marketplace is necessary at this stage and ultimately beneficial for the game. You will still get a fully featured game, with a polished Battle Royale game-mode, a wide variety of weapons and vehicles to play with, stat tracking, ranking and leaderboard systems, 2D and 3D replays and much more.”

I do understand and support his decision here, to be very clear- but at the same time, I also understand why players might be feeling betrayed at how this has turned out. When Greene made a promise to not sell cosmetic items until the game was complete, that should have been a promise he honored in the long run.

On the other hand, I can also see his points about it being necessary for the game to sustain itself, and about it being better for the game in the long run. It’s a messy situation, but it’s also the rare one in which I can say neither party is necessary caught on the wrong foot.

PlayerUnknown’s Battlegrounds is available now on PC, with an Xbox One release coming later this year.

gamesread – Hellblade Will Need An ‘Absolute Beast’ Of A PC To Run At 4K and 60FPS

gamesread - Hellblade Will Need An ‘Absolute Beast’ Of A PC To Run At 4K and 60FPS

We already know that the PC version of Hellblade will allegedly support uncapped framerates, and resolutions as high as 4K. However, don’t get too excited at the prospect of some sweet 4K and 60fps action- as it turns out, the game will need some exceptionally high end hardware to run at those levels, at least if Ninja Theory is to be believed.

“You would need an absolute beast to do 4k at 60. We don’t have recommended specs for PC yet but we will release these when we know,” Ninja Theory co-founder and Hellblade Creative Director Tameem Antoniades told WCCFTech in an interview.

Certainly, the game looks good enough that it seems as though you might need some powerful hardware to be able to max it out. That said, the exact extent of the specs needed to run this game at a level of visuals this high can’t be guessed until we have the recommended specs for the PC version of the game. As of right now, the minimum specs for the game are posted on the game’s Steam page, but that’s all we have.

Hellblade will launch on PC and PS4 on August 8.

SOS: The Ultimate Escape is a Survival MMO Shooter With Contest-style Gameplay on gamesread

SOS: The Ultimate Escape is a Survival MMO Shooter With Contest-style Gameplay on gamesread

The battle of the online survival arena games is quite popular these days. A couple days ago, Playerunknown's Battlegrounds became the most-played game on Steam and many people love the crazy things they can happen in the game. If you are a fan of this genre, you will definitely like Outpost Games’ new game SOS: The Ultimate Escape.

SOS: The Ultimate Escape is a survival MMO shooter set in a isolated island. The goal of SOS is simple: find a relic, signal for extraction, and escape on the helicopter. With sixteen Contestants and only three seats on the helicopter, you’ll need to out-think, out-run, and out-fight your opponents. 

Outpost Games also announced that SOS Alpha Phase would run from Monday the 26th of June until July 2nd. If you are interested in this game, please sign up for Alpha Test here.

SOS: The Ultimate Escape is a Survival MMO Shooter With Contest-style Gameplay on gamesread

Crash Bandicoot N. Sane Trilogy DLC Trophy List Revealed – gamesread.com

Crash Bandicoot N. Sane Trilogy DLC Trophy List Revealed - gamesread.com

Vicarious Visions’ Crash Bandicoot N. Sane Trilogy will have a number of Trophies when it releases but there will be a few more to come. A Trophy list revealed by Exophase indicates two extra Trophies that are part of something called the Lost Treasures DLC.

The Silver Trophy is The Crown Jewel where you must “seek and destroy” to obtain it. An Ancient Antiquity is the Gold Trophy and the description is “Do hard time”. What those could mean remains to be seen and neither Vicarious nor Activision have ever indicated that the Lost Treasures DLC exists.

Adding to the mystery even more is the fact that the first Crash Bandicoot is the one that includes DLC trophies.

Crash Bandicoot N. Sane Trilogy is out on June 30th for PS4 and will include Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back and Crash Bandicoot: Warped, all developed by Naughty Dog in the PlayStation One era.

Titanfall 2 Will Have 4K Resolution On Xbox One As Well As Dynamic Super Scaling on gamesread

Titanfall 2 Will Have 4K Resolution On Xbox One As Well As Dynamic Super Scaling on gamesread

Respawn will be going back and updating the sequel to their hit shooter – Titanfall 2 – later this year, to make it enhanced for the Xbox One X. The Xbox One X enhancements will make the game run at 4K, as well as give it dynamic super scaling, according to the Titanfall 2 Official Website.

What does this mean? Well, 4K resolution is rather self explanatory (and is likely to be native); dynamic super scaling, on the other hand, basically renders the game at a higher resolution, while then shrinking the image back down for a 1080p screen, to lead for a higher quality image even if you have don’t have a 4K screen.

So it sounds like Xbox One X owners will make out good with Titanfall 2 for sure- now to see whether or not these updates end up botched like updates for the PS4 Pro so often did. Titanfall 2 is available on Xbox One, PS4, and PC.

Bless Online (KR) to Merge Its Servers for the 4th Time – gamesread.com

Neowiz Games is going to merge the last 2 Bless Online servers into one in South Korea. 2 servers "Gaius" and "Lumen" will become "Elpis" starting June 14th, the developer and publisher of the Unreal Engine 3 MMORPG announced at the KR official site. Players have to complete character transfer before June 13 if they want to continue to play their existing characters. 
 

Bless Online (KR) to Merge Its Servers for the 4th Time - gamesread.com

The Korean version performed a server merge in January 2017, after 2 server merges in 2016. On the other hand, the Russian servers will be closed down later this week on May 25 indefinitely for a "revision". The NA and EU publisher Aeira Games met up the developer Neowiz Games in Korea last month but they haven't revealed anything about the meeting by now.

What do you think about the game's future in NA and EU market?

Destiny 2 In-depth Preview: Gathering the Pieces and Overall Opinions on gamesread

We all saw it, the Destiny 2 gameplay reveal livestream on Thursday. It was the thing that everybody was waiting for and now the hype train has finally kicked into full swing. Destiny 2 has a lot to live up to. Many promises have been made and some have proven to come true. Based off what we have seen, we can make some expectations, have some opinions and overall, judge how the game is going to play out. So let’s look at some things and make some assumptions about Destiny 2.


The New Destiny 2 possible front cover.

Let’s first talk about how the graphics look. Destiny 1 according to Bungie was using a heavily upgraded version of the graphics engine used to make Halo 3. While Destiny 1 looked great for an engine that old Destiny 2 looks fan freaking tastic. Built from the ground up using an entirely new engine and software, this game look absolutely gorgeous. The first mission alone from the livestream shows us what we’ll be seeing. Whether effects, pretty explosions, battleships, and new enemies that want to kill all of us but look super cool while doing it. However a lot of things can change from now to September. Things can certainly change. Many games have suffered the fate of not looking good at launch compared to when they initially revealed. Considering Bungie had about 3 Years to perfect everything, they better have gotten it right.

I loved the way the new graphics looked, it was so pretty to look at (not saying war is pretty but this game is) I mean come on! Destiny has been a pretty game to look at but this takes the cake, this is just amazing. Thank you new engine that Bungie has you just made the game look even prettier. Now will it stay that way when the game launches? Or will it be even better! Considering Bungie still has some work to do with the game I bet it will look even better than the livestream!


A look at the first mission in Destiny 2.

Let’s talk about gameplay. From what I can tell it plays exactly like Destiny 1 but more refined. Obviously there will be new weapons and armor as well as new exotics like the new Exotic Sub Machine Gun. More information is coming out even days after the stream. The thing I am quite excited about is the new powers we get! We got to see the new subclasses, Dawnblade for the Warlock, Sentinel for the Titan, Arcstrider for Hunters, and maybe that minigun we saw in the stream (I love me a minigun).

To be honest while the Arcstrider (I main a Hunter) looks really freaking cool, I get a lot of flashbacks to how pathetically weak the Bladedancer was in Destiny 1, at least in PvE. I mean it was meant to be a high damage slayer class thingy and it was soooo weak and I was so disappointed in it. Plus Bladedancers were everywhere in the Crucible so I have a bad feeling that we’re going to be experiencing something quite similar with this new Arcstrider class. However on the flip side I get to be Captain America as a Titan. Throwing that shield around, kinda reminds me of the Sunbreaker Subclass, but instead of a Hammer we get a Shield, and it’s purple not fire red. The Warlock’s new Dawnblade subclass is SO COOL!!! I get to be a flying valkyrie space wizard!! Okay it’s a weird combo but it works because of Destiny’s space magic absurdity. HOWEVER, I am worried on how they are going to balance the subclasses for both PvE and PvP. My guess is that they will make the same mistake they made in Destiny 1. As for weapons I can’t say the same considering there are entirely new weapons for the game. Including an exotic Sub-Machine Gun. So we’ll have to play that one by ear. But considering Bungie hasn’t mentioned anything about weapon balancing I am a bit worried but we’ll see. I JUST WANT MY MINIGUN ALREADY!!!


MINIGUN!!!! GIVE IT TO ME!!!

One of the biggest elements Destiny 2 is bringing that Destiny 1 messed up big time and I am most excited about is the STORY!!!! FINALLY A STORY!!! However we only know what was shared. That the City and Tower was destroyed, The Speaker disappears, The Red Legion captures The Traveler draining our powers and the Vanguard are scattered throughout the Solar System and we have to obtain our old powers back through new means and find new loot.

The story could take any kind of crazy twist or turn. Or completely fall flat on it’s face like the first one. Will we see what happened to the Queen and her Brother? Will we solve the riddle of the Vex? What about the mystery of The Stranger? Y’know, that one Exo Girl that appeared and helped us and then vanished just as quickly. What about her Bungie? I think those story elements of the Vex and the Stranger will be dropped in Destiny 2 in favor of this new story which takes place after The Taken King and The Rise of Iron. Who knows where it will take us. However I feel despite the epic story I feel it will either be extremely short or Bungie will once again drop the ball. But only time will tell with this one.


We lose everything.

One of the last things Bungie showed off were the new worlds that we get to go to. Earth’s European Dead Zone, IO, Titan, and Nessus. Nessus being a Vex Machine World, IO being the last place The Traveler’s light hit before The Collapse, and Titan being an old human utopia. Supposedly according to Bungie that is the biggest location to date. It’s a little disappointing since we were supposed to go to Saturn. And the other worlds are kind of moons. I mean what each world is supposed to be is cool but it is disappointing we don’t go to Saturn. But it is exciting we get to see Earth outside the Tower, Cosmodrome and Iron Temple. In fact our new social space in the European Dead Zone, a small town. Will we get to interact with the people of the town? Who knows, but these new worlds have new secrets and I am excited.

There are also parts of the world you supposedly cannot find on the map and have to physically find yourself. That is really cool because it gives you a sort of depth to the world Destiny 1 kind of lacked. I just have this sneaking suspicion that the worlds will be baren like the first game. And I hope that is not the case. But if it is it will seriously kill the excitement of exploring the world. I guess the one thing they got right was the fact that you don’t have to go into Orbit to go from Planet to Planet anymore….That’s cool….I guess….


The New Worlds.

One of the little changes that Destiny 2 makes is that clans are now supported WITHIN THE GAME AND NOT BUNGIE. NET. Thank God, not only does this help the game, this also helps the community get to know one another. You can view the clans achievements and see what the clans all about when you look them up it’s extremely helpful. While yes it’s something minor little things can go a long way and this is definitely something the first Destiny needed and I am so happy it’s in the game finally.

Something else that is pretty big is that Destiny allows matchmaking for Nightfalls and Raids, both of which are returning to Destiny. I am REALLY REALLY happy about this for one big reason. IT WOULD TAKE FOREVER TO FIND A PARTY FOR THE NIGHTFALL AND RAID! So thank you Bungie…..you listened. THANK YOUUUUU!!! It’s called Guided Games which allows clans and solo players to play with each other. This is so helpful and as a solo player (most of the time, I am in a clan but there only a few of us left) this helps IMMENSELY!!! Okay I’m done….. There is a few things I would like to address that was not mentioned in the stream that I mentioned before and some I didn’t.


The New Clan System.

There are a few things that concern me. Such as weapon balancing, ability balancing, and online connectivity, as well the RNG System for loot. If Destiny 1 had taught us anything, Bungie cannot properly do any of those things. Online connectivity being a big one as most of Destiny 1 was peer to peer connected which was God awful. Not only that but the RNG system was just……oh boy…..You’re making me relive bad memories. As for weapons balancing there were periods where Hand Cannons reigned supreme (I hate you Thorn. I will forever hate you) then it was pulse rifles and eventually after more than a year and half later Bungie found a happy balance. As for RNG, they still have yet to fix it and it’s still broken as well as the ability balancing (Warlock melees are still OP Bungie!!).

The biggest problem is the Grimoire Cards on Bungie.Net, what’s the problem? They exist on a different medium. It’s completely unnecessary as games such as Dark Souls have any special lore details within the game. Why can’t Destiny do something similar? It’s a problem that needs to be fixed with Destiny 2 and I hope Bungie fixes this. The big problem also is that there is already a season pass for 2 DLC’s just like Destiny 1…….This is a big problem and while this is more on the side of Activision this is an extremely bad sign of things to come and I hope this is fixed immediately.


Can we not have this on Bungie. Net and in the game instead?

These are all just some of the details that were revealed and my opinions on them as well as some issues that need to addressed in the next installment. I personnally believe that this is the saving that Bungie desperately needs if they wish to keep this IP alive and keep us. The fans happy. I believe that this will be a really great game and they wiil fix all, if not most of the mistakes they made in the first Destiny.

But what do you think? Is Destiny 2 going to flop and complete destroy Bungie’s reputation? Or is it going to be the saving grace that the Destiny Universe and Bungie need. Are you excited? What caught your eye? Leave your comments down below and I’ll be sure to respond. Thank you for reading me nerd out a little bit and complain a little on what needs to be changed.


Thank You For Reading!!!