gamesread | Super Mario Odyssey Jump-Rope Glitch Discovered


Share.

Turns out Talkatoos are even more helpful than we thought.

A glitch has been discovered that allows players to get absurdly high scores in Super Mario Odyssey’s jump-rope challenge.

Kotaku reports that a newly discovered glitch has the leaderboard filled with scores all the way up to 99,999. This method has been dubbed the “Talkatoo glitch” as it uses the helpful bird close to the jump-rope challenge to cause the camera to freeze and suspend animations.

To get the glitch to work, players throw Cappy at the bird and talk to him just before Cappy reaches his mark, which eventually leads to Mario frozen in place as the rope moves cleanly around him.

gamesread | Super Mario Odyssey Jump-Rope Glitch Discovered

Played as intended, the jump-rope mini game consists of a challenge which sees how many times the players can successfully jump over the rope, with the Jump Rope Hero Power Moon available at 30 jumps in a row and Jump Rope Genius awarded at 100 jumps. You can check out your score (as well as the scores of your friends and players worldwide) on a nearby leaderboard.

Super Mario Odyssey recently made it into our top 25 Nintendo Switch games. For more help with power moons, check out our wiki for every Mario Odyssey Power Moon location.

Hope Corrigan is an Australian freelance writer for IGN. You can follow her on Facebook,Twitter, and Twitch.


Shooty Fruity Coming to PS VR, HTC Vive and Oculus Rift on December 19, 2017 – gamesread.com

nDreams, the UK’s leading purveyor of VR produce, is delighted to announce that Shooty Fruity is releasing for PlayStation®VR, HTC Vive and Oculus Rift this December 19, 2017, priced at €19.99/$19.99/£15.99.  Getting the game early will give players access to exclusive content.
 

Shooty Fruity Coming to PS VR, HTC Vive and Oculus Rift on December 19, 2017 - gamesread.com

Shooty Fruity challenges players to scan, pack, serve and more whilst firing stacks of guns at tons of mutant fruit across their glowing supermarket ‘Career’.  Featuring brand new multi-tasking gameplay designed from the ground up for VR headset and motion controls, players shoot pineapples, pomegranates and more whilst doing jobs across numerous shifts, including the newly revealed Canteen job role.   What’s more, new weapons can be purchased in the staff room, the game’s central hub where players can also customise and test their load out, including C4 launchers, flak cannon-style shotguns and more, all whilst grabbing a cup of coffee!

You can check out the game, along with newly revealed content hot from the nDreams canteen in this all new trailer:

“We’ve been overwhelmed by the reception so far of Shooty Fruity, most notably being chosen by gamers at EGX 2017 as one of the Top 10 of the Show” said Patrick O'Luanaigh, CEO/Store Manager at nDreams, “If you thought Job Simulator was a blast, wait to you get a load of Shooty Fruity and its arsenal of berry-bursting weapons. Work has never been this much fun!”
Anyone that pre-orders the game, or buys it over the holiday season, will get free exclusive content, including the ‘Explody Bear’ grenade and the ‘Golden Guns’ skin pack for your arsenal.  You can already pre-order the game through the following links:

  • PlayStation EU: https://store.playstation.com/#!/cid=EP4114-CUSA09500_00-B000000000008043
  • Steam: http://store.steampowered.com/app/666100
Shooty Fruity Coming to PS VR, HTC Vive and Oculus Rift on December 19, 2017 - gamesread.com

 

gamesread – KOG Games Releases Elsword Insider Volume 2

The new video shows off all the benefits of the latest update for the game. Details below:

Secret Dungeon

  • Lowered Difficulty on Lv.70 ~ 89 Secret Dungeon(s) – This revamp was done so that players who are new to Secret Dungeons will have less trouble clearing them without dying multiple times; originally quite the daunting task.
  • Luto Mode is now available for Lv.90 and Up Secret Dungeons – This was done to bring players together that may be more closely geared/leveled so that the individual players should carry their own weight. In short, there should be fewer mistakes and needless wipes from under-geared players, and less trolling towards them in what used to be accidental entry to Lv.70 ~ 89 Luto Mode dungeons.
    •   – Lv. 70 ~ 89 players will be queued together unless a Lv.90+ character parties with lv.70 ~ 89 players.
    •   – All Lv.90 + characters will be queued together.
  • Instead of needing to go to a specific Village Blacksmith for Village specific Secret Dungeon Exchange or Upgrading needs, players will be able to Exchange/Upgrade all Secret Dungeon gear with any Blacksmith in any town.
  • Lowered the Upgrade costs required for Normal Secret Dungeon Gear (Grendized-Rank) so there will be less need to grind out Daily Quests when upgrading.

Heroic Dungeon

  • Heroic Dungeons are now easier and have only 1 difficulty level.
    •   – Players that have geared themselves out with upgraded Secret Dungeon Gear will have an easier time running Heroic Dungeons.
  • New (1) Difficulty Heroic Dungeons will yield Hell Difficulty Heroic Mode loot!
    •   – Because the loot from the Hell Difficulty Heroic Dungeons has been transferred to the new, lowered difficulty structure, players will receive more significant, relevant gear. Previously, players were at a risk of getting gear that was worse than what they'd have received from Secret Dungeons

Add's Energy Fusion Theory Dungeon

  • Daily Quests added for Add's Energy Fusion Theory Dungeon negate RNG so that players are guaranteed to receive the same amount of Energy Shards
  • For those that are extremely lucky (or unlucky) and get duplicate drops of the same Void-Type Weapons, they can now dismantle them and can get more Energy Shards

Elrianode Dungeon

  • For some players, just experiencing the end game story could be difficult. Some weren't geared enough but wanted to just complete/experience the story of Elsword. With the new Story Mode difficulty, they can now experience the Debrian Laboratory & El Tower Defense Dungeons at a significantly lower difficulty.
    •   – The difficulty is lowered and penalties like Resurrection Limits were removed from the El Tower Defense Dungeon in Story Mode to make it easier to complete.
  • Players no longer need to complete the previous region's Epic Quest lines in order to start the Elrianode region Epic Quest lines.
    •   – This makes it easier for those that are only after the Elrianode Equipment from the Elrianode Epic Quest lines.

Lanox, Atlas, and Elysion

  • The Lanox Epic Quest Line – Players no longer need to complete these to begin the Atlas Epic Quest line
  • Atlas Epic Quest Line – Players no longer need to complete these to begin the Elysion Epic Quest Line
    •   – This change allows players to pick up the respective quests wherever they please; just in case they out-leveled the Lanox or the Atlas Regions from grinding Secret Dungeons
  • All Elysion Dungeons will have their difficulty removed
    •   – You won't have to worry about mistakenly running the wrong difficulty dungeon for your Epic Quest Lines

Camilla's Skill Manual Quests

  • Intermediate, Advanced, and Expert Skill Manual Quests have been revamped
    •   – Expanded the Regions whereas players can acquire the required items to complete the Skill Manual quests
    •   – This revamp allows players to progress through the story while completing the Skill Manual Quests instead of being stuck in a specific region that they may have out-leveled (due to bad RNG/Not getting the drops they need)

Fever System

  • The Fever System has been revamped to become more useful/relevant
    •   – Players will no longer be forced to enter the 1 Bead "Awaken" status, sacking their desire to have the benefits of the preferred 3 Bead "Awaken" Status.

MMO News From Playstation’s Paris Games Week – gamesread.com

The world is ablaze with hype after Sony’s latest conference at Paris Games Week 2017. The higher ups at Playstation succeeded in making our mouths water with anticipation. We go behind the scenes to bring you coverage for this exclusive event. The two and a half hour presentation showed off gorgeous single player games, VR games, and yes….lots of MMO news as well! Be sure to look out for our in-depth coverage of a VR MMO League Of War!

 

MMO News From Playstation’s Paris Games Week - gamesread.com

 

The Monster Hunter Series finally puts on some big boy/girl pants with it’s latest upcoming iteration, Monster Hunter: World (slated for release on January 26th, 2018). After seven years of being a Nintendo-exclusive (at least, in the United States) IPO, the series will at last come to the PS4, XBONE, and PC platforms. If you’ve ever played Monster Hunter, you’ll know it’s an acquired taste. You take your time tracking down huge creatures in the wild, then engage in long battles as you slowly wear down your target. It’s a franchise that has been known to give players tons of cool gear and options, but oftentimes at the expense of losing players with this complexity. It’s a formula that has been a huge success in Japan, but has only attained niche popularity in the United States. As someone that has tried it, I will say that it is dense. This might be the high fructose corn syrup talking but let’s face it; there are some days you just can’t read another paragraph explaining a game mechanic. Be warned, though. Mashing through a Monster Hunter tutorial will cost you dearly.

Monster Hunter: World has a special open beta event for Playstation Plus members from December 9th-12th (be sure to check back here for coverage). It’ll give the developers over at Capcom a chance to tighten the netcode and make any balance tweaks that may be necessary. Another big announcement was the exclusive content Playstation 4 players will be getting with their copy. PS+ members will be able to hunt down giant beasts as someone very experienced in that field, Aloy from Horizon Zero Dawn. To me, it’s more of a symbolically cool DLC than it is a “wow I want to play that” DLC. But to me, it’s one of the cool parts of gaming; a really fleshed out character making an out-of-nowhere appearance in a series that, in a lot of ways, is mainly for Japan. This cameo is bordering on “Spiderman in Tony Hawk Pro Skater 2” territory; perhaps even “Solid Snake in Super Smash Bros. Brawl”.

 

MMO News From Playstation’s Paris Games Week - gamesread.com
“No metal on the exterior, huh? Easiest…. Gig… Ever” ~ Aloy in Monster Hunter World

 

The conference also had an announcement for the first expansion of Destiny 2. If you’re like most people who devoted all of September 2017 to it, you beat the single player, played the multiplayer for a while, got some nice gear [maybe even a new ship], and then called it quits. I remember right after beating the main story and not playing for awhile, I got this email from Bungie saying “Please come back! There’s more to do!!!”. I had to reply and be all “Sorry Bungie. It’s time we said goodbye.” My rationale was that the only thing left for me to do in Destiny 2 is try to ascend to the highest ranks of the ladder, but that is just not my jam. But there’s a new DLC announced. The crowd hushes as the trailer starts.

 

MMO News From Playstation’s Paris Games Week - gamesread.com

This outfit just screams “you don’t even know, bro”

An massive army assembling on Mercury intent on “reshaping the universe in their image” (perhaps they should “chill out” to some Willie Nelson). The expansion is revolved around a legendary Guardian, Osiris; a once great ally that was outcast for his beliefs. He has gorgeous armor that I can only hope is attainable. The trailer shows him in some heavy action mowing down baddies very capably. It was a quality display filled with hype that left the room curious about the new ally and optimistic for a promising continuation of the story. Ultimately this all amounts to 10 or so co-op missions and a couple of maps. So at a price point of $34.99, you do get enough bang for your buck. The expansion is due to release on December 5th.

 

Conference By R2Deepu 11/1/17

N64-y platformer throwback A Hat In Time is now out on gamesread

N64-y platformer throwback A Hat In Time is now out on gamesread

Hats are brilliant. I primarily use them to disguise my massive fivehead, for instance, but hats can also bless their wearers with amazing powers. At least they can in A Hat in Time [official site], Gears for Breakfast’s crowdfunded N64-style collectathon platformer. Hats that blow stuff up, hats that let you gaze into other dimensions — is there anything they can’t do? A Hat in Time is out now.

In A Hat in Time, you’ll control Hat Kid, a wee spacefaring girl whose journey comes to an unplanned stop when her fuel gets scattered across a planet. Gathering up all of that fuel again will require some hat magic, of course, as well as a liberal dose of climbing, clambering and jumping around.

The quest for fuel will send Hat Kid through seven areas, each with their own neat hooks. On the Owl Express, for example, Hat Kid will need to interrogate her fellow passengers to solve a murder, much like a tiny Poirot in a top hat. In another area, she becomes a band marshall. And in another, she’ll need to sneak through a studio run by birds.

During the Kickstarter, Gear for Breakfast added a co-op stretch goal, which was surpassed, and in June last year announced that the game would launch with co-op. Unfortunately, it hasn’t. According to the developer, it will be added in a post-release update. It has launched with full modding support, however, which is a nice surprise.

Here’s what you’ll be able to mod:

-Full level editor
-Full script access
-Full Steam Workshop support
-Add a hat
-Add two hats
-Add a lot of hats
-Add new chapters
-Add new enemies
-Make a game inside a game
-Make a game inside a game, that is inside a game

So pretty much everything.

A Hat in Time was one of the first seven games in Humble’s publishing portfolio in February as it launched its plan to be more than just a shop. It’s available now from GOG, the Humble Store, and Steam for £22.99/€27.99/$29.99.

Albion Online – The Journey Starts NOW! – gamesread.com

We are very proud to announce that the Albion Online live server is online and running, and the first Legendary adventurers have already arrived at the shores of the starter islands. As Albion Online is now officially released, everyone starts with a clean slate and history is ready to be written! What will your story be?

Start Your Adventure!

Legendary Founders and Legendary Starters can start playing right now!

Epic Founders and Epic Starters can start playing on July 18th, at 13:00 UTC.

Veteran Founders and Veteran Starters can join them on July 19th, at 13:00 UTC.

Are your fingers itching to start exploring? Download Albion Online and make sure you have your hands on one of the different packs.

Craft. Trade. Conquer!

Write your own story in the massive open world of Albion, a sandbox MMORPG where you get to decide who you are. No need to pick a class, your equipment determines who you are! Switching from knight to magician is as easy as swapping your armor and weapon.

Explore a vast, open world, consisting of different unique biomes, where everything you do has an impact. Take part in the player-driven economy, where every piece of equipment is crafted by players from resources gathered by players.

More of a fighting type? Venture out into the world or into dungeons and face Albion’s inhabitants and wildlife, or fight other adventurers in open world clashes and tactical group battles for territory control.

Relax by retreating to your personal island. Build a home. Grow crops. Raise animals. Leave your mark in the world. In Albion, everybody matters!

 

Slow stabber Immortal Planet is out now – gamesread.com

Slow stabber Immortal Planet is out now - gamesread.com

I wrote about isometric action-RPG Immortal Planet [official site] two months ago when a release date was announced: based on early gameplay footage I liked what I saw, but I wasn’t sure about the combat, which looked repetitive. Well it’s just come out for real now, and the launch trailer suggests the swordplay might be more varied than I first thought.

It’s a ‘Souls-like’ (drink) game based on slow-paced melee combat. You’re not going to rush in whirling your sword around your head and hope for the best: you have to dodge and block enemy attacks and manage your rapidly-depleting stamina bar, as well as strike when enemies are tired. I like the aesthetic, and it’s from the creator of turn-based stealth hack-and-slash Ronin, which was rather good.

The new trailer is below. It looks like there’s actually a good range of attacks and dodges to use, as well as lots of different weapons (there’s a sword that transforms into a trident at 00:31):

Each level has a single checkpoint, so you drop in and start exploring. If you die, you go back to the start and lose experience, but you can pick that experience back up at the spot you died. There’s “multi-stage struggles” with bosses at the end of the level, too, and lots of options for character customisation.

Here’s a little more on the combat, which seems to be the standout bit:

“Patience and focus are much more important than reflexes. Block, dodge and tackle enemies while managing your stamina. You can see enemy stamina and exploit it to stun them when they are exhausted.”

If that more cautious approach tickles your fancy, it’s on Steam and GOG for £9.89/13,49€/$13.49, which includes a 10% discount until Thursday.

The Nintendo Switch Online App Just Hit the App Store on gamesread


Ahead of the launch of Splatoon 2 this Friday for the Nintendo Switch, the Nintendo Switch Online [Free] companion app is now live. It’s a super quick download, and seems to seamlessly link to your Nintendo account… But (as of this writing) it doesn’t seem to do a whole lot yet. I can sort of link my account, then it tells me the service is down for maintenance.

Regardless, if you want to get ahead of the game, you can go ahead and grab it right now. Once the service is fully functional you’ll be able to use the app to do voice chat with Nintendo friends as well as use the various social networks to find and invite people into your game. I’m still not super sold that it’s a better solution to having a full-featured dashboard for the Switch like the Xbox and PlayStation have, but, eh, we’ll see how it works in practice.

Subscribe to the TouchArcade YouTube channel

Anyway, I’ll be rapidly switching back and forth between being a kid and a squid later this week, and I’m super curious how the app voice chat is going to be any better than just using Discord.

gamesread | Inside The University Of Utah's First-Of-Its-Kind Varsity Esports Program

Compete’s video team headed to the University of Utah to check out their varsity esports program, which began as a League of Legends fan club that grew into the student-run organization Crimson Gaming, which helped pave the way for the school’s official scholarship program for budding pro gamers. (UPDATE: 5:00 pm- This paragraph has been updated to clarify Crimson Gaming’s beginnings.)

The University of Utah is part of the Pac-12 conference, and according to Robert Kessler, executive director of the school’s Entertainment Arts & Engineering program, the Pac-12 has “been talking about the idea of having a conference-wide league for esports. But it hasn’t been able to get everybody to agree to all the details. So we decided … we might as well jump into this.”

Advertisement

Compete also spoke to Angie Klingsieck, the Executive Director of Crimson Gaming, as well as Crimson Gaming’s Competitive Director Jordan Runyan, about the student-run organization’s growth over the past few years. The school’s devotion to League of Legends caught the attention of Riot Games as well as University of Utah’s administration. According to A.J. Dimick, the director of operations for University of Utah Esports, the “grassroots movement of these students” led to the eventual foundation of the school’s program, which they hope will inspire similar programs at other schools.

This is the latest episode in our new season of Compete videos. Last week’s video profiled the Southern California fighting games scene, and our debut Compete video profiled medical experts who keep esports pros healthy.

Advertisement

VIDEO CREDITS:
Executive Producer
Fritzie Andrade

Advertisement

Senior Producer
Anastasia Weeks

Producer
Zoe Stahl

Associate Producer
John Dargan

Shooter
Mitch Blummer

Advertisement

Editor
Anders Kapur

Graphics
Devin Clark

Advertisement

Writers
Maddy Myers
Eric Van Allen

Additional Consultation from Editor-In-Chiefs
Stephen Totilo
Tim Marchman

Event footage and photography courtesy of
Han Yang
Crimson Gaming

Advertisement

Advertisement

Footage from
Yahoo Sports