If you’re a Warframe veteran, you probably remember a time when Beam Weapons were king and were probably a little bit upset when the devs decided to change the whole system. Digital Extremes has just brought back the Beam Weapons of old with the latest update – Hotfix 22.13.3.
“Beam Weapon behavior was originally changed to help with performance but as we’ve made optimizations to the game over time, we can return them to their original status of hitscan weapons with pinpoint accuracy and zero recoil. Or at least we think we can.
Perfect accuracy and high fire rate is balanced by limited range and damage ramping up from 10% to 100% over 0.8 seconds when firing and decays back to 10% over 1 second after stopping. To help with ammo economy, Beam Weapons consume 0.5 ammo per trace – unless they are Flamethrowers.”
The studio says that the changes will immediately be noticeable and is keen on getting constructive feedback from the community to further improve the system. The hotfix also includes non-Beam Weapon changes including a now silent Cernos Prime alt fire, increased rate of fire for Zenith’s alt fire, and a ton of other tweaks and fixes.
You’ll find the full patch notes on the official forums. Don’t forget to check out the latest Warframe dev stream right after the break.