Alpha Preview: 0.3.5 Hotfix #3 – gamesread.com

Hotfix #3 is currently live on the Test Server and will be released to Shards of Aria later on today.

  • Lower limits applied to gains on all crafting skills. You may no longer gain by crafting items sufficiently below your skill level.
  • Mage hat is now treated as Padded Armor.
  • Player houses now collapse when the owner character is deleted.
  • Players can no longer loot player chests through walls.
  • Skill titles adjusted.
  • Select Catacombs monsters no longer respawn instantly.
  • Stealing no longer possible whilst dead.
  • Addressed some Woodsmithing recipes with low resource requirements, overhaul to come in next build.
  • Rock Bombardment spell re-enabled.
  • First Aid only now useable via abilities (bandages may no longer be used directly).
  • Channeling can no longer be grained through the PvP Flag.
  • AoE spells no longer castable through walls.
  • Monsters are no longer bugged through the use of AoE spells.
  • Backstab no longer places players in combat.
  • Issue with stabled pets going missing has been resolved.
  • Rufus is no longer naked.

gamesread – October Community Roundtable – Alpha

Catch up on this October’s Community Roundtable:

Topics covered in this months roundtable include:

What We’re Working On

Repair/Salvage UI
Enhancement
Secure Trading
Death System
House Containers
Optimizations
Website Revamp
Expansion R/D
Combat Balance Fixes

What’s Coming

Controls Revamp
Announcement board / notes / mailbox
Cooking Improvements
Story Editor Tools
Boss loot pass
Bugs Bugs Bugs
Permadeath Ruleset
Legacy Ruleset

And Beyond

Celador Expansion
Guild Territories
Mounts
Archery
128 player region limit
Roadmap
Show off player town

gamesread – Alpha Launch Date Announced

Greetings Citizens of Aria

We are excited to announce our official Alpha Launch date! Starting on January 13th, Shards Online will enter the next phase of development with our much anticipated Alpha Release Build. Those who have pledged $20 will be granted access to our Alpha servers on January 9th!

 

 

Access to our Live Test Shard is currently available to all Pre-Alpha Playtesters by using the Experimental build from the dashboard.

gamesread - Alpha Launch Date Announced

Europa is coming – EU Universe live on Shards of Aria

We are pleased to announce the upcoming launch of our Europa universe. Europa is a parallel universe on the Shards of Aria official shard. We hope these regions will improve the gameplay experience for our large and growing European audience. Players may move freely between these universes using the new Gatestone item, allowing players from both American & European continents to explore Celador together.

gamesread - Alpha Launch Date Announced

Letter from the Project Lead

Around this time last year, we were releasing our first Pre-Alpha 3 build and it is amazing to see how much our game has evolved in just a year’s time. None of the features in the Alpha highlight image above existed back then.

 

Now we have hundreds of active players playing in the world of Aria we created for them. We also greatly expanded our audience with the Steam Greenlight campaign and trailer.

 

What’s even more exciting to me, is what’s to come. Based on the feedback we’ve received from our current playerbase, there are a few things that need to happen before we can consider ourselves ready for Steam.

 

  • Larger world map: Celador our main game world is undergoing a redesign that will result in it being almost 25x larger and more diverse.
  • Mounts: Tamed horses will be able to be mounted and ridden to allow for faster travel across the new expanded Celador.
  • Archery: What fantasy game would be complete without bows and arrows?

 

We also have a programmer on the team who’s main priority is to expand and simplify the modding capabilities of the game. Here is the list of improvements scheduled for the first half of 2017:

 

  • Server Launcher: No more manually editing XML files. Our admins will have an integrated web interface for controlling both their development and public servers. Our beta version of the Server Launcher will be available to admins with this upcoming Alpha Release!
  • Live Server Editing: Modders will be able to make changes to the world objects and spawners, create new object templates and even edit scripts directly from in-game while connected to the server.
  • Custom Client Assets: Modders will be able to create custom world maps, items and monsters using the Unity editor and integrate them with their Shards Online mods.

 

I want to wrap this letter up by thanking all of our active playerbase for helping us play test and shape the development of the game. The feedback we received during our Alpha Preview event was critical to a successful Alpha launch. Make sure you all mark your calendars for the Alpha Launch Weekend! (January 13th-15th)

 

Derek ‘Supreem’ Brinkmann
Project Lead

December Community Roundtable

Designer Den – Recipes & Cosmetic Items

Shards Online exists in a unique niche of the ‘living world’ game. Gameplay outcomes for our players differ vastly with conventional online games; players may still slay dragons, horde the most powerful equipment in the land and wield it in battle to vanquish one another, yet in a living world these activities are not a means to an end. The driving force behind our content is social interaction between players, the emergent narratives which spring from our communities and most relevant to this discussion, that of social status and wealth.

 

Players may note that quite a substantial change has been made regarding recipes and their use in crafting. I’d like to take this opportunity to outline our design goals in regard to crafting and the importance of scarcity with respect to rare and valuable cosmetic items.

gamesread - Alpha Launch Date Announced

Cosmetic items have taken on a new roll in modern MMORPGs. Mounts and other cosmetics are widely used to provide an extra inch of end game content. You’ll also find a wealth of these items used in micro-transactions, powering the free to play MMO market. Whilst both are viable models, as former UO players and developers we feel that the prestige and importance of these items has fallen way behind their former glory.

 

So what has changed? The recipe system has been removed and all basic craftables and furnishings have been made available to crafting characters. This includes all basic armor and weapon types and everday furnishings for your home. This leaves a large number of items which are being repurposed as rewards, rares and valuable items to be discovered by players across the game world.

gamesread - Alpha Launch Date Announced

The reasoning behind these changes is to add much needed meta to various aspects of the game which are currently incomplete as far as rewards are concerned. What made games like Ultima Online great was not only the availability to fish, hunt treasure or find unique items through exploring alone, but that these non combatant activities offered rewards which rivaled those looted from the most powerful of monsters. Earning a living should not be a task reserved for the brave, but to all who are dedicated to their chosen profession.

 

In the upcoming Alpha release, treasure hunting (both on land and sea), dungeon chests, monsters and bosses will be receiving rare drops for players to discover. We anticipate that such items will give players fresh impetus to adventure, to fight and to explore the many paths available to players in Shards Online.

Want to play?

If you haven’t pledged your support yet or if you have been dying to upgrade to a better pledge package, now’s your chance! Head over to our pledge page right now and secure your early access to Shards Online. This project will be successful because of your support.

gamesread - Alpha Launch Date Announced

Alpha is Live! on gamesread

Alpha is Live!

Alpha is Live! on gamesread

Today we are proud to unveil the first official Alpha build for Shards Online! This build is now running on our official server, Shards of Aria, and we invite all of our current pledges to head to the dashboard and download the new client. (It’s the big shiny red button that says Download)

 

  • Digital Copy ($20) pledges now have full access to the game after accepting the NDA on the dashboard.
  • All expired trial codes have been reactivated for the weekend.
  • Lot’s of chances to win a 7 day trial code including giveaways at PCGamer, MMORPG.com, and MassivelyOP.
  • We are officially waiving the NDA, allowing screenshots, video uploads and streams for this weekend only!
  • We have activated double XP for everyone on Shards of Aria for the entire weekend.

 

Check our event calendar for a full list of events that are happening throughout the weekend both in game and on live stream.

Alpha Event Weekend Schedule

Friday January 13th

 

  • 13:00 EST – $20 Pledges activated and start of Double Experience Weekend!
  • 20:00 EST – Zueljin Stream

 

Saturday January 14th

 

  • 13:00 EST – Community Roundtable
  • 14:00 EST – MassivelyOP Stream
  • 16:00 EST – MMORPG.com Takeover Stream

 

Sunday January 15th

 

  • 14:00 EST – Meet The Developers – The Golden Lion Inn
  • 17:00 EST – PvP Competition – The Arena

 

If you plan to stream the game live, you can email us the time (UTC) and a link to your channel for a chance to be listed as the featured stream on the homepage.

Hiveleader Video

Alpha Highlights

You can view the full patch notes for Alpha 1 here.

Introducing the Baby Dragon Familiar!

Alpha is Live! on gamesread

During our Kickstarter Campaign, we made a promise to our backers and we have kept that promise. This Alpha launch, Kickstarter backers will receive their long awaited companions! When logging in, you get a dialog asking you if you want to redeem your baby dragon familiar statue. This can only be redeemed on one character per server.

Europa – EU Facet live on Shards of Aria

Alpha is Live! on gamesread

We are pleased to announce the launch of our Europa universe. Europa is a parallel universe on the Shards of Aria official shard. We hope these world regions will improve the gameplay experience for our large and growing European audience. Players may move freely between these universes using the new Gatestone item, allowing players from both American & European continents to explore Celador together.

Want to Play?

If you haven’t pledged your support yet or if you have been dying to upgrade to a better pledge package, now’s your chance!  Head over to our pledge page right now and secure your early access to Shards Online. This project will be successful because of your support.

Alpha is Live! on gamesread

Patch 1.12 on gamesread

First of all, thank you to everyone who’s been playing the Foundation Update. Your feedback has been incredibly helpful, keep it coming! 

Following are the notes for our latest patch: 1.12, which addresses some of the main issues we’ve seen reported following the launch of 1.1 (Foundation).

Patch notes

  • [PC] Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A mouse click or button press will dismiss this screen. We have also introduced a new method for mod installation which should prevent player’s games from breaking when a new update is released. For details please see the ‘DISABLEMODS.TXT’ file in the \GAMEDATA\PCBANKS folder.
  • [PC] Allowed remapping of the build menu and quick menu commands to support Azerty keyboards.
  • [PC] We’ve enabled a temporary workaround for the SLI issues people are experiencing. If you are running in SLI, please disable TAA and the game should run. We are looking into a more permanent solution to this issue.
  • Fixed an issue which, in some rare cases, prevented NPCs from giving you mission critical dialogue.
  • Fixed a bug which could cause core items to be transferred from exosuit inventory to starship inventory.
  • Fixed a number of rare crashes (if you continue to experience crashes, please send a crash report and include your crash dumps).
  • [PC] Fix for monitor detection on PCs with 3rd party remote desktop or screen sharing applications.
  • [PC] Running the game via the .exe file should no longer give Steam Init errors.
  • Fixed an issue where underwater buildings could spawn without doors which in rare cases would mean the NPC missions could not be completed. (Note: If you are still being pointed to missing facilities during the NPC questlines, you can either claim a new base and re-build the NPC terminal, or if you have a Freighter, remove the NPC terminal from your base and rebuild it in the Freighter. The NPC should then give you new coordinates. We are still working on a more permanent fix for this issue).

This update is live on both PS4 and PC! If you continue to experience issues, be sure to let us know by submitting a bug report.

Enjoy!

gamesread | Patch 1.13

Hello!

We’ve released another patch across both PC and PS4 which is available to download on both platforms now! Read on for full patch notes:

  • Fixed a bug that would make the player character small.
  • Space battles will now vary in size more and players should see bigger battles.
  • Fixed the instantaneous death loop that could occur in survival mode if you saved with 1 health and no hazard protection. You will still be on the verge of death when you load in, but it won’t happen instantaneously.
  • [PC] Fix for steam controller not being able to warp.
  • [PC] Removed up, down, left, right as quick menu navigation keys to allow left handed players to move while using the quick menu.
  • [PC] Page Up and Page down can now be used to navigate up and down in the quick menu.
  • Removed duplicated planets from discoveries menu.
  • Fixed an issue with redeeming promo ships in survival, which would result in the ship being spawned above the ground.
  • Fix for missing ruins underwater which could cause missions to point to nothing.
  • Various audio tweaks and fixes:
    • Added ladder climbing sounds.
    • Fixed base building prop sounds not playing when placed inside a Freighter.
    • Added sound effect for calling Freighters.
    • Added sound effect when using communication stations.
    • Fixed an issue which could affect ambient sound in Freighters.
    • Changed the sound effect when using the Terminus Teleporter.
  • Fixed some rare crashes.

 

If you come across any issues, be sure to leave us a bug report. Otherwise, we hope you continue to enjoy the Foundation Update!

 

gamesread | Get Familiar With Dark and Light’s Advanced Weather System

Dark and Light's (DNL) weather and day/night cycle influences the gameplay and environment, improving on the already highly developed weather systems found in many sandbox games.

Daylight lasts about 50 minutes in real time and is ideal time for exploring far and wide. Hunting is safest during daylight hours as many creatures are less aggressive, and players are less susceptible to surprise attacks. Of course, on a clear day with no rain, players will be able to enjoy miles of visibility from high altitudes, and can experience breathtaking views of Dark and Light's expansive scenery.

gamesread | Get Familiar With Dark and Light’s Advanced Weather System
Dark and Light's world becomes increasingly dangerous as night falls. Plenty of menacing creatures imbued with dark magic lurk in the forests at night, and some creatures become incredibly aggressive when the sun has set. 

gamesread | Get Familiar With Dark and Light’s Advanced Weather System

Weather also has an effect on your survival stats. On rainy days, exploration is harder because players will get cold more quickly, and will also get hungry more frequently. Rainy days will keep you more hydrated, however. Players who are planning to explore and roam long distances will need to equip themselves accordingly based on conditions in the field.

gamesread | Get Familiar With Dark and Light’s Advanced Weather System
Dark and Light puts players in an immersive fantasy world that is filled with magic, monsters, and mystery. In this world, they will be challenged to survive and thrive through a combination of crafting, exploration, and powerful magic. 

 Players can head to official page and Steam store page for more details.
 

WHAT’S RISING

gamesread | Get Familiar With Dark and Light’s Advanced Weather System
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gamesread | Get Familiar With Dark and Light’s Advanced Weather System
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gamesread | Get Familiar With Dark and Light’s Advanced Weather System
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Heroes Evolved Soft Launches in Europe on gamesread

Heroes Evolved Soft Launches in Europe on gamesread
R2Games has soft launched the mobile MOBA Heroes Evolved on Android platform in Europe. The iOS version will be coming soon. The game now has over 25 heroes inspired by mythologies around the world, and it has a lot of items you can use to customize your heroes.

Heroes Evolved is based on the PC franchise that's quite popular in China. The mobile version allows players to match and battle players across the globe. 
Heroes Evolved Soft Launches in Europe on gamesread
You can download the game at Google Play. 
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Heroes Evolved Soft Launches in Europe on gamesread
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Heroes Evolved Soft Launches in Europe on gamesread
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gamesread – Durango Beta Test Has Been Eextended

gamesread - Durango Beta Test Has Been Eextended

Durango is a unique Open world MMORPG for mobile where players can experience the struggle of survival in a very unfamiliar era, the pre-historic times! Walk, breath and venture along with other players, ride dinosaurs, mend your very own land or create a whole village for your clan! The World of Durango is a wide free land yours for the taking! But beware, as humans are the strangers in these lands.
 
The Limited Beta Test started last December 14th and supposed to end by January 3, 2017. However, today, Durango Facebook page announced that the Limited Beta Test will be extended until January 15/16th!

gamesread - Durango Beta Test Has Been Eextended

Also be sure to check out the Durango guide for a better chance of survival ^_~

and here's a few BETA KEYS!!! ^_^
 

gamesread - Durango Beta Test Has Been Eextended

 

gamesread - Durango Beta Test Has Been Eextended

 

gamesread - Durango Beta Test Has Been Eextended

Have Fun!

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gamesread - Durango Beta Test Has Been Eextended
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gamesread - Durango Beta Test Has Been Eextended
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gamesread - Durango Beta Test Has Been Eextended
Torchlight Mobile (CN) Launches on iOS App Store

LoD New Year Update – Welcome 2017 with Dazzling Fireworks on gamesread

Legacy of Discord is honored to have you with us to start off a new year! Named Best Action Game for mobile in 2016, LoD has been on fire since its release in October. With the most recent Google Play Global Feature, more players than ever are discovering this sensational online action RPG. And now Gtarcade and LoD is ending 2016 with a bang with the launch of 4 more languages and some grand New Year Celebration events!

LoD New Year Update - Welcome 2017 with Dazzling Fireworks on gamesread

Update Content:

  • Firework Master Events
  • New Year Fund
  • New Pet: CL3-Ver.1
  • New Wrathwing: Pegasus

 
Firework Master Event
Set off spectacular fireworks to ring in the New Year with Legacy of Discord! Watch the dazzling display of light and earn great rewards for you and your server!
 
New Year Fund
A new year brings the most cost-efficient event ever in LoD, offering up to 3000% return on what players put in!

LoD New Year Update - Welcome 2017 with Dazzling Fireworks on gamesread

New Wrathwings: Pegasus
Pegasus is a name that can be heard in the greatest legends. Many gods and heroes alike have performed their legendary deeds while riding atop this majestic winged horse. With its unparalleled grace and speed, Pegasus can soar through the battlefield with invincibility. However, to earn the favor of Pegasus, a champion has to be truly blessed by the gods and destined for greatness. To borrow the power of Pegasus, humanity crafted the Pegasus Wrathwings using a single feather from the divine steed. That alone was enough to grant unimaginable power and speed to the Wing’s wearer. Many Guardians seek to obtain the Pegasus Wrathwings in order to scribe their own names among the legends of Aurora.
 

LoD New Year Update - Welcome 2017 with Dazzling Fireworks on gamesread

New Pet: CL3-Ver.1
No one knows who created this strange machine or for what purpose it was made. Its only marking is a serial code that reads "CL3-Ver.1", which led to its nickname, Clever. Unique from other machines, a forbidden magic seems to have been used during its creation to allow Clever to think and talk like a sentient being. Not only that, Clever seems to have developed a mischievous personality, perhaps inherited from its creator. Clever possesses a powerful electromagnetic weapon hidden inside its frame. When threatened, Clever can extend an internal antenna that harnesses the electrons in the air to charge and fire off a powerful electro wave at enemies.
 
Gtarcade welcomes players old and new to start the new year with the best free to play action RPG on mobile! Featuring fast and fluid gameplay, deep RPG progression, and stunning 3D graphics, Legacy of Discord – Furious Wings is taking the ARPG genre to the next level! Download and play now for free!
 
About GTarcade:
GTarcade is a leading global developer and publisher of free online games. With its guiding principle to “create leading global entertainment brands”, GTarcade has created award-winning MMORPG and strategy games for browser and mobile.

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LoD New Year Update - Welcome 2017 with Dazzling Fireworks on gamesread
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LoD New Year Update - Welcome 2017 with Dazzling Fireworks on gamesread
Torchlight Mobile (CN) Launches on iOS App Store